Comments on: 3DF Zephyr Photogrammetry Software Review https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/ 3D Mag — Explore the World of 3D Printing and Scanning with Latest News and Reviews Wed, 23 Oct 2024 13:05:32 +0000 hourly 1 https://wordpress.org/?v=6.7 By: Craig https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/#comment-16088 Mon, 17 Dec 2018 02:37:49 +0000 https://3dmag.artec3d.com/?p=4924/#comment-16088 Thanks so much for this, so helpful.

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By: Clemens Hoffmann https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/#comment-16019 Tue, 10 Jul 2018 20:36:12 +0000 https://3dmag.artec3d.com/?p=4924/#comment-16019 Thank you for this nice review.

I´m looking for some software, where i can change the cloud processing. I want to produce some nice 3D models form cars and would l like to at some own scripts for better outputs. The reflexions are problems, but i found some tips and tricks to solve the problem. But for this I’m looking for some photogrammetry software where i can try my own algorithms .

Can you recomment on software for my ideas?

Thanks!

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By: Nick Lievendag https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/#comment-15950 Thu, 12 Apr 2018 12:59:33 +0000 https://3dmag.artec3d.com/?p=4924/#comment-15950 In reply to Yvon.

40 Photos is within the limits of 3DF Zephyr (student-friendly) Free version, so why not try that? If you have a decent graphics processor and don’t go too wild on the quality settings it will process quite fast for just 40 photos.

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By: Yvon https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/#comment-15948 Sat, 07 Apr 2018 08:02:37 +0000 https://3dmag.artec3d.com/?p=4924/#comment-15948 First of all, great website! Really usefull for my bachelor thesis.
However, I do have a question. Which software do you recommend for processing as fast as possible? Preferably in the directions of a couple of minutes. I have a set of about 40 photos, which is giving good results in ReCap, but I prefer something local, because that will probably be faster?

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By: Nick Lievendag https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/#comment-15946 Fri, 06 Apr 2018 12:28:54 +0000 https://3dmag.artec3d.com/?p=4924/#comment-15946 In reply to Marco Fano.

I see that Andrea from 3DFlow has already answered your question below but not as a Reply so you might not have gotten a notification.

The Free version is fully functional, including OBJ export. But you might not have generated a mesh yet if you don’t see that option.

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By: Nick Lievendag https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/#comment-15945 Fri, 06 Apr 2018 12:24:50 +0000 https://3dmag.artec3d.com/?p=4924/#comment-15945 In reply to Q Dunkley.

I see that Andrea from 3DFlow has already answered your question below but not as a Reply so you might not have gotten a notification.

If your object is on a evenly colored surface without any shadows you can rotate it any way you want. If you do have inconsistencies in the background you can use the masking feature.

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By: Nick Lievendag https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/#comment-15944 Fri, 06 Apr 2018 12:23:25 +0000 https://3dmag.artec3d.com/?p=4924/#comment-15944 In reply to Trinh.

If your object is on a evenly colored surface without any shadows you can rotate it any way you want. If you do have inconsistencies in the background you can use the masking feature.

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By: Nick Lievendag https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/#comment-15923 Fri, 06 Apr 2018 11:34:09 +0000 https://3dmag.artec3d.com/?p=4924/#comment-15923 In reply to Andrea.

That’s True 🙂

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By: Nick Lievendag https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/#comment-15922 Fri, 06 Apr 2018 11:31:38 +0000 https://3dmag.artec3d.com/?p=4924/#comment-15922 In reply to donbert.

Yes the Zephyr version has more details but scanning people with single-camera photography is very hard. Using 4K is a way to speed up the capture time so people wont move. Using high-res photos would result in better quality but is extremely hard to capture without the person moving.

So it’s a hard comparison.

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By: Andrea https://www.3dmag.com/reviews/3df-zephyr-photogrammetry-software-review/#comment-15910 Mon, 19 Mar 2018 16:01:53 +0000 https://3dmag.artec3d.com/?p=4924/#comment-15910 Marco, you need to go all the way and make the textured mesh. If you stop at the mesh then you can’t export

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