Comments on: How to Remap the UV Textures of a 3D Scan in BodyPaint 3D / Cinema 4D https://www.3dmag.com/tips/3d-scan-uv-texture-remap-c4d/ 3D Mag — Explore the World of 3D Printing and Scanning with Latest News and Reviews Wed, 23 Oct 2024 11:38:27 +0000 hourly 1 https://wordpress.org/?v=6.7.1 By: ByOne https://www.3dmag.com/tips/3d-scan-uv-texture-remap-c4d/#comment-35678 Tue, 22 Oct 2024 02:10:59 +0000 https://3dmag.artec3d.com/?p=3738#comment-35678 Your point of view caught my eye and was very interesting. Thanks. I have a question for you.

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By: Danny https://www.3dmag.com/tips/3d-scan-uv-texture-remap-c4d/#comment-15688 Tue, 30 May 2017 06:54:52 +0000 https://3dmag.artec3d.com/?p=3738#comment-15688 Hi. Is there a way to remap UV textures in the way you described using Blender and Photoshop? Or any other free 3D software? Would love to know if there is an alternative to Bodypaint 3D.

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By: Yong Shin Leong https://www.3dmag.com/tips/3d-scan-uv-texture-remap-c4d/#comment-15650 Thu, 20 Apr 2017 15:24:31 +0000 https://3dmag.artec3d.com/?p=3738#comment-15650 During “create mask from selection”, only a small portion of UV islands have been selected. Can you enlighten me on this? Many thanks!

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